enigma.cpp: Don't load pal.png
authorMike Looijmans <milo-software@users.sourceforge.net>
Sat, 17 Sep 2011 16:00:27 +0000 (18:00 +0200)
committerMike Looijmans <milo-software@users.sourceforge.net>
Sat, 17 Sep 2011 16:39:10 +0000 (18:39 +0200)
commitc91911ad4473f96107eda0bb800894369ac65350
tree4111d1ae976caccc42268778b44aa5e7a055f2cc
parent636a3a8482995fbc10d8bf5905e8a3b2d418af33
enigma.cpp: Don't load pal.png

I think it's an 8-bit framebuffer remnant, no need to load a huge
PNG file just to set a palette that's never used.
main/enigma.cpp